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Horseracing

Craps Dictionary

TermDefinition
ActionTerm used to describe the amount of money being wagered on the table.
BoxcarsThe name for a roll of 12 or two 6s.
Center betsWagers found in the middle of the table that include Hardway bets and One-roll bets.
Come-Out rollThe first roll of the dice used to establish the point for each session. A come-out roll can can win a line bet by rolling a 7 or 11. If the shooter rolls 2, 3 or 12 on the come-out roll a line bet loses. Another roll is then needed to establish a point.
CrapsRolling 2, 3 or 12 on a come-out roll.
Giving oddsAn additional bet used to back up a Don't Pass or Don't Come bet after the point has been established. This reduces the house edge on your action.
Line betsEven money bets (1:1) that include the Pass Line Bet and the Don't Pass Line Bet.
PointA point is established by a roll of 4, 5, 6, 8, 9 or 10 by the shooter trying to win a Line bet. Once established a point is made and won by re-rolling the point number.
Proposition betsA One-roll bet that is also known as a Center bet. Players wager that a 2, 3, 7, 11 or 12 will be attained with the next roll.
PuckA two-sided marker. The white side of this marker is placed up when a point has been established and the black side of this marker is placed up when a point has yet to be established.
Right bettorPlayers who bet on the shooter to win.
Sequence betsBets that require more than one roll of the dice to resolve.
Sevening outRolling a 7 after the point has been established causes the shooter to seven out and pass the dice to the next shooter.
ShooterThe player rolling the dice.
Snake eyesThe name for a roll of 2 or two 1s.
Wrong bettorPlayers who bet against the shooter believing the shooter will lose.

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